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The Caro-Kann

1.2.3.4.5.6.7.8.9.10.
WhiteOpponent
1
White rook on h1
White knight on g1
White bishop on f1
White king on e1
White queen on d1
White bishop on c1
White knight on b1
White rook on a1
2
White pawn on h2
White pawn on g2
White pawn on f2
White pawn on e2
White pawn on d2
White pawn on c2
White pawn on b2
White pawn on a2
3
4
5
6
7
Black pawn on h7
Black pawn on g7
Black pawn on f7
Black pawn on e7
Black pawn on d7
Black pawn on c7
Black pawn on b7
Black pawn on a7
h8
Black rook on h8
g
Black knight on g8
f
Black bishop on f8
e
Black king on e8
d
Black queen on d8
c
Black bishop on c8
b
Black knight on b8
a
Black rook on a8
BlackYou

Move the pawn from e2 to e4.

The idea

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White develops and castles short without advancing the

Lesson tools

Flip board restarts the line as the other side. White and Black progress are saved separately on this device.

Promote your pawn

Understand the move

Move the pawn from e2 to e4.

First, the idea.

White develops and castles short without advancing the h-pawn. Black exchanges light-squared bishops and develops compactly; both sides should fight over the central files rather than assume the usual opposite-side castling attack.

Progress stays on this device. No account needed.

The Caro-Kann

Learning as Black · 0 of 60 core lines learned. 28 optional lessons are not required for the test. Flip the board to learn the other side.